Questory

Walk outside with a story

Wren, an AI agent, builds a case from what you photograph during the walk. Follow Wren to solve the case.

Play

How to play

  1. A photo of a bakery on a street corner, with the opening of a case below it: the baker's sourdough starter has gone. Below that, the next quest comes in 5 minutes, and the camera button is greyed until then.

    1

    Your street starts the case

    Take a photo of where you are, even indoors. Wren turns it into the start of a case, then leads you outside.

  2. A noticeboard photo painted as an evidence card called Spare key list, with Wren's note that a spare key is kept for early deliveries. Its walk is over, so the next quest shows: find a small wall cupboard.

    2

    Follow the quests

    Each quest asks for a photo of something a few minutes' walk away, or a closer look. A photo that moves the case forward becomes a piece of evidence.

  3. The case so far: four pieces of evidence found, and eight more to find before the answer.

    3

    Solve the case

    Collect evidence until it points to the answer, by the end of your walk.

Play with a friend

A case can have two players. You each get a lead, your own trail of evidence to follow on your own walk, and both trails end at the same answer.

Why on foot

More on the Impact page.